HayArt Cultural Center
CYFEST 15 Grand Opening, HayArt Cultural Center.
Giuliana Cunéaz
The Seekers of Light
(I Cercatori di Luce)
Immersive installation, 2021
Autodesk Maya; 3D, computer graphics, performance, videomapping, cinema; full HD projectors, speakers; video [00:31:07, color, sound, loop]
Assistant Director: Alessandro Reani
3D modeling: Sergio Ricciardi
Sound: Paolo Tofani

Alexandra Dementieva
Chronoscape
Multimedia interactive installation, 2023
3D modeling, 3D printing, welding, soldering, laser cutting; Arduino, Fusion 360, Max/MSP; stepper motors, controller, 2 19″ screens, Mac Mini, camera, proximity sensor, aluminium clock hands, 3D printed gears, shafts, drivers; steels frame
Engineers: Alexey Grachev, Denis Markov, Sergey Komarov
Supported by CYLAND MediaArtLab

Anna Frants
Vagaries of Affections
Installation, 2023
Arduino C; Arduino controllers; stepper and servo motors, aluminum tubes, steel, PLA plastic and paper acoustic horns, phono amplifiers, vinyl records
Engineers: Philipp Avetisov, Denis Andreev, Eugene Ovsyannikov, Dmitry Shirokov
Supported by CYLAND MediaArtLab

Elena Gubanova & Ivan Govorkov
Seventh Heaven
Site-specific installation, 2021
Arduino, MATLAB, Fusion 360; 3D modeling and printing; stepper motors, stepper motor drivers, Arduino microcontroller, GT2 belt; hammocks, plaster, fishing line, white paint; speakers
Engineers: Alexey Grachev, Alexander Bochkov, Denis Markov, Denis Andreev
Supported by CYLAND MediaArtLab

Lena Herzog
Last Whispers. An Immersive Oratorio for Vanishing Voices, Collapsing Universes and a Falling Tree
Installation (first version, AV), 2016; (immersive version, VR), 2022
Blueprint, C++, Unreal Engine, Maya; AlloSphere; VR build and spatialized sound; VR 360 playback [00:30:00, black and white, sound]; murals
Special thanks to Jonathan Yomayuza, Marco Capalbo, Mark Mangini, Amanda Tasse, Maggie Morris, Kevin Tsuki

William Latham
Panoramic B+W Mutation Mirror
Organic Tadpole series
Computer drawing, video, 2023
Mutator (Evolution, AI and Physics software), custom software developed 1987 — present time; Nvidia 1080 Graphics Cards, PC, Kinect; high resolution black and white image printed on paper; video, 48″ screen
Software: Stephen Todd and Peter Todd
